Marvel to Bring ‘Thor: The Dark World’ to iPad this November

ThorTDW_Screen2This fall, the comic book’s god of thunder will be back on the big screen, complete with Mjölnir, his trusty hammer. As is the tradition in the gaming world, a new title will be released in conjunction with the movie’s launch. Gameloft, in collaboration with Marvel, will release Thor: The Dark World – The Official Game in the App Store this fall.

The game will be a free-to-play (of course, it’s Gameloft) adventure game where players take on the role of Thor as he fights against evil and brings order to the Nine Worlds. Fight against Marauders and Dark Elves in more than 100 missions using special, iconic combat moves that Thor is known for.

Explore the worlds of Asgard and Jotunheim as you team up with friends in multiplayer cooperative battles. Fans of Marvel Comics will be happy to know that famed comic writer Christopher Yost pens the storyline that Thor follows.

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“We are delighted to continue our excellent collaboration with Marvel,” said Gameloft’s Vice President of Marketing & Licensing, Karine Kaiser. “Developing official games from Marvel’s cinematic blockbusters and bringing the fans an immersive experience in a Super Hero world inspires us every time.”

“Thor: The Dark World – The Official Game will allow fans of the franchise to play as one of Marvel’s most iconic Super Heroes in a game of epic scope and beauty.” said Javon Frazier, Vice President of Games Marketing at Marvel. “With this new game, we are further expanding the successful relationship between Marvel and Gameloft.”

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Thor: The Dark World – The Official Game is preparing for release this fall alongside the opening weekend of the epic movie.

Check out the trailer below to see what the gameplay will be like. If you are having trouble seeing the clip, click here for a direct link to it on YouTube.

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About Lory: Writer of all things app related, traveler of the space-time continuum, baker of really great cookies. Follow me @appaholik

  • Josh Dombro

    I haven’t posted in a while, so I’m sorry for that. I’m also sorry that this is a fairly long, pessimistic post…

    I want to like this game – I love Diablo-like dungeon crawlers and I’m still waiting for a great one to come to iOS (if you have a suggestion, please let me know!) – but I’m worried about two things:
    1) Free-to-play. I’m usually a huge proponent of F2P and I honestly believe it can be done right and still make money, but this genre seems tough to do right. I feel more likely than not it’ll be a spend-to-win kind of game and/or they’ll have some stupid mechanic like Dungeon Hunter 4 where you have to buy potions with real money…
    2) Movie tie-in. When was the last time a movie-based game was done well (that’s only somewhat rhetorical)? No doubt it *can* be done well with a bunch of big names behind it, but will it? I’m leanings towards the belief that it’ll be a shallow copy of a million other games, relying on it’s Marvel namedropping and frantic fan base to make any money (which I’m sure it will – something like The Simpsons Tapped Out).

    I’d love to be proved wrong, but I won’t hold my breath…

    • http://www.sacramaniacs.com/ Lory Gil

      I know how you feel Josh. I’m pretty leery about games like this myself. Gameloft is a great company that will definitely make a great game. However, their in-app purchase tactics may turn people off. We will just have to wait and see.
      As for movie tie-ins, have you tried Pacific Rim yet? It is like Infinity Blade on steroids. Really fun. Sure, it is mostly just a clone (with a few new features), but that doesn’t mean a game can’t be loads of fun.

      • Josh Dombro

        I haven’t checked out Pacific Rim yet, but I’ll try to get to it. I agree that clones can still be enjoyable, and I don’t expect every game to be completely original, but I feel like a lot of games (especially movie tie-ins) take the easy way out and feel *too* shallow… They usually end up feeling like they’re missing a key part of the original game – difficulty, weight of currency/experience, horrible plot/dialogue, you get my point – and I’m really hoping they do a good job with this. I’m expecting that Gameloft will create a good game regardless of pricing, and hoping that they don’t ruin it with IAP – though that may be too much to ask for…

        I appreciate the response, and I’m looking forward to more updates :)