Hundreds is a new iOS puzzler that strives to unite clean design with challenging gameplay. It’s definitely at home in the “minute to learn / lifetime to master” category.
The game includes 100 puzzles, and the goal in each level is simple: earn 100 points by tapping the circles. The round ends if the circle the player taps touches any other screen item while it’s red. It starts off easy enough, but turns full-tilt tricky before long.
At first I thought (perhaps from its title) that Hundreds was a counting game. Thankfully for me, it’s not. Rather, Hundreds blends the strategy of a logic puzzle with physics-based challenges.
As the player progresses through the game each level includes new structures and challenges. The player must figure out what a new screen element does, which adds another layer to the game play for each level.
Hundreds also includes an original soundtrack of slightly moody electronica, which fits well with the game. Hundreds uses Game Center, and it also syncs game progress to iCloud so a player can pick his progress where he left off across multiple devices.
Download Hundreds from the App Store for the introductory price of $2.99.
What I liked: Hundreds takes a simple, rather original concept and explores it fully. The game rewards players by unlocking new levels at a swift enough pace that a player is unlikely to get completely stuck because there’s one level pesky level he can’t pass.
What I didn’t like: Though I appreciate Hundreds’ originality, I found the gameplay more tedious than addictive. In addition was I able to make much progress with the ciphers — though apparently I did solve one of them — and the game froze a few times when I was working on another cipher.
To buy or not to buy: There are multiple ways to solve many of the puzzles, so fans can play and replay Hundreds without gameplay growing repetitious. Snag it before the price jumps on 1/10/13.
- App Name: Hundreds
- Version Reviewed: 1.0.0
- Category: Games
- Developer: Semi-Secret Software
- Price: $2.99