Apple-Branded Game Controller Coming to iPad?

One of the biggest selling points for me when it came to deciding to upgrade to the new iPad was the rumors I was hearing that it’s faster processor and improved graphics card would make it on-par with console gaming. I have yet to experience anything that I believe is equal to, or better than an Xbox 360 game, but that is probably because no game developer has ventured into that realm. Even Mass Effect Infiltrator is more like a casual shooter version of the deeply complex console game series.

That being said, the new iPad’s performance with available iOS games is significantly faster than with the iPad 2. There really is no comparison when it comes to graphics. This leads one to question just how far Apple plans to go with gaming on the iPad. Will they design their own compatible game controller?

AnandTech’s Anand Lal Shimpi recently reviewed the new iPad as a game device and dropped a tidbit of information about a possible Apple controller. “I know of an internal Apple project to bring a physical controller to market, but whether or not it will ever see the light of day remains to be seen.”

Whether this is true is unconfirmed at the moment, but it seems possible that Apple would look into an iOS-compatible controller. According to a recent report by Juniper Research, tablet gaming revenue is expected to account for one-third of all mobile gaming revenue by 2016.

While it appears that tablet gaming is taking off, it is hard to imagine a world where most gamers will be satisfied with just using an iPad to play the more serious games. Yes, it would be cool to play Borderlands 2 on the new iPad, but I’d rather snipe bandits on my 42-inch television screen, or at least my 27-inch computer screen, than a 10-inch display. On the other hand, for mobile gamers who like to play on the go, a controller could be a godsend. It would also allow developers to build and port games that cannot be easily played via a touchscreen.

There are already a handful of iPad-compatible third-party controllers that work just fine, but most are only compatible with a handful of games. A ‘standardized’ controller would take the concept to the next level, and turn the iPad into a full-fledged mobile gaming system– another way for Apple to take even more market share away from mobile gaming giants Nintendo and Sony.

About Lory: Writer of all things app related, traveler of the space-time continuum, baker of really great cookies. Follow me @appaholik