The news are flying all over the Internet that the iTunes App Store has reached the 500,000 app milestone. It has been 34 months since the App Store started accepting submissions from developers and late Monday night the last batch of iPhone, iPod and iPad apps were pushed through to bring Apple above this nice, round 6-figure number.
It is expected that Apple will make a formal announcement at their Worldwide Developers Conference in June, coming on the heels of Internet-wide celebrations and excitement.
In a report released by 148 Apps, a lot of statistics were disseminated:
- Upon the iTunes App Store launch on July 10, 2008, there were 500 total apps
- 500,000 apps were developed by 85,569 unique developers
- 37% of apps are available for free
- The average price for paid apps is $3.64
- Games represent 15% of the available apps, books are second most popular at 14% –a balance of power that continues to shift back and forth from month to month.
- You would need 7.5 TB of storage to hold all of the apps from the App Store
- It would cost you $891,982.24 to purchase all of the apps from the App Store
- There has been over 10 billion total app downloads
- The app to spend the most time in the #1 popularity spot is Angry Birds, for 275 days
It may be of interest to note that the 500,000 count for apps in the store represents those apps that were approved. There are only about 400,000 live and available apps in the store right now –the subtracted amount accounts for those apps that were abandoned by developers or violated App Store terms and conditions.
These statistics are remarkable. The investment into iOS development is considerable and market adoption is responding with enthusiasm and interest.
By comparison to Apple’s news, Google’s Android Marketplace was released 8 months after the iTunes App Store and it now contains 294,000 apps and 3 billion total downloads.
[via CNN Money]