Average Flash Performance on iPad and iPhone Competitors
A couple days ago, the online magazine LAPTOP evaluated the performance of Adobe’s Flash Player 10.1 on various mobile devices, with a special focus on how the multimedia player handles various content sources on the new Droid 2, a device very comparable to the iPad or the iPhone4 when it comes to raw processing power, as well as the HTC EVO 4G.
Was Steve Jobs right to say that Flash is simply not designed to run well on a mobile platform? According to Avram Piltch, the author of the article ‘I’m the last person on earth who wanted to believe Steve Jobs when he told Walt Mossberg at D8 that “Flash has had its day.” I took it as nothing more than showmanship when Jobs shared his thoughts on Flash and wrote that “Flash is closed and proprietary, has major technical drawbacks, and doesn’t support touch based devices.” After spending time playing with Flash Player 10.1 on the new Droid 2, the first Android 2.2 phone to come with the player pre-installed, I’m sad to admit that Steve Jobs was right. Adobe’s offering seems like it’s too little, too late.‘
While the player does work, its performance is good only with mobile optimized sites such as Sony.com, and is sub-par with traditional Flash content, with jerky videos and unresponsive commands on Flash-intensive websites such as ABC.com or FOX.com. In other words, in order to get Flash to work on mobile devices, content providers need to re-work and optimize their content, which defeats Flash’s main selling point: Flash apps are meant to be fully playable regardless of the platform they are running on. As MacRumors puts it, “If you’re modifying your videos anyway, why not go the full monty and use an HTML 5 player instead of Flash?”.
Other issues arise with content like games, as Flash was never built with touch input in mind, or even with websites, due to incompatibilities between the mobile Flash player and the Flash content some sites like The New York Times use.
While we appreciate the fact that Adobe is working hard at porting its framework to mobile devices, the experience still seems to be sub-par, and far from what is available on full blown PCs or Macs. In other words, Steve Jobs’ point that Flash is not viable for mobile devices like the iPad or the iPhone is still valid today. Meanwhile, instead of recompiling their content to work with the mobile version of Flash, more and more websites choose to move to other, universal alternatives such as HTML5, which may ultimately render Adobe’s efforts more and more irrelevant.




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